Jan. 21 - Jan. 27 Game Pitch + Creative Brief
illucid » Devlog
- Game Idea selecting phase and team formation
- Original Name: Superview
- Implemented keyboard + mouse user control (Move, Jump, Grab Object)
- Implemented core code for deforming in-hand objects as changing views
- Jan. 21: Game Jam 2
- Implemented a level 0 scene with a door, and a button controlling it, and the animations
- Came up with three basic gameplay features:
- SuperView: deform objects by changing POV
- Edge Scissors: cut objects using the edges of the wall
- Mirror Glue: complete fractured objects using the mirror
- Jan. 24
- Implemented core code for Edge Scissor
- Logo for SuperView
- Jan. 25: Pitch Presentation
- Taking the feedback:
- Change the game title to differentiate
- Simplify the game mechanics and focus on one
- Decide one art style
- Taking the feedback:
- Jan. 27: Creative Brief submission
- Game title changed to "illucid"
- illusion + lucid
- Game title changed to "illucid"
Files
CreativeBrief.pdf 4.7 MB
Jan 28, 2023
GamePitch.pptx 87 MB
Jan 28, 2023
Get illucid
illucid
A 3d first-person puzzle game
Status | In development |
Authors | sososong, shang8024, sherrysw, ry4nk, domoncassiu, carajin@qq.com, MarkL929 |
Genre | Puzzle |
Tags | 3D, First-Person, Singleplayer, Surreal |
Languages | English |
More posts
- Apr. 2 - Apr. 8 Final DemoApr 07, 2023
- Mar. 26 - Apr. 1Apr 02, 2023
- Mar. 19 - Mar. 25 Beta and Playtesting ReportMar 25, 2023
- Mar. 12 - Mar. 18 Playtesting Cont.Mar 25, 2023
- Mar. 5 - Mar. 11 PlaytestingMar 25, 2023
- Feb. 26 - Mar. 4 AlphaMar 11, 2023
- Feb. 19 - Feb. 25Mar 11, 2023
- Feb. 12 - Feb. 18 Level PrototypeFeb 18, 2023
- Feb. 4 - Feb. 11 Design DocumentFeb 11, 2023
- Jan. 28 - Feb. 3 Proof of ConceptFeb 03, 2023
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